![]() 4, I think?) while SXL runs on Unity, so there sure is a graphical disparity there. Gameplay aside, Session runs on Unreal Engine (uhm. There are mods to make SXL play more like a sim, though. That said, Session is striving to be a sim whilst SXL leans more towards arcade gameplay, which is one of the reasons why SXL is more popular right now. It is put together very well considering the development phase, but still pre-alpha, hence rough. This means the game is quite rough in a lot of ways. That's pre-alpha, plain and simple, and anyone who argues against that doesn't understand how development phases work. ![]() If you've ever seen anyone suggest Session is in alpha or beta (which I've seen quite a lot of), don't trust them fully. ![]() Both are good in their own right, but one VERY important thing to note when comparing the two in any way whatsoever is that SXL is about to reach 1.0 whereas Session is in PRE-ALPHA. ![]() When the latter comes about, just remember to try and identify who's being reasonable regarding what, otherwise, you'll never find a satisfactory answer. Some people can be very civil when comparing the two, but some aren't. And I'm not saying that because you posed the question, but because now we're about to have a very uncomfortable discussion. ![]()
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